Instead of screaming at the screen as Niko Bellic shuffles with $30,000 in his pocket but no compulsion to do anything but goon for assholes he despises, you were simply dropped in the middle of the world with the job of hitting a certain number of points to progress. Without wanting to diminish the achievement of creating believably functional cities back in the late 90s, they were essentially arcade games, complete with points, high score tables, and much more freedom. The early GTA games were a far cry (not that one) from the open-world, story based games out now. Somewhat unusually, it's also one of the few expansion packs to get its own expansion pack-London, 1961-which was released as freeware and would be the earliest point in the GTA timeline if the series had even the slightest interest in having such a thing back then. GTA: London is the only game in the series to be set in a real place, though not to the extent that you should use it to find your way around or anything, and was an expansion pack for the original GTA.
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